I was responsible for creating the visual identity and motion pieces used across the event’s digital platforms. This included the design of graphics packages, animations, and visual assets that highlighted the nominees and winners in each category. The goal was to reflect the excitement and prestige of the gaming industry’s top titles with bold, dynamic visuals.
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Premios 3DJuegos 🕹️
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I was responsible for creating the visual identity and motion pieces used across the event’s digital platforms. This included the design of graphics packages, animations, and visual assets that highlighted the nominees and winners in each category. The goal was to reflect the excitement and prestige of the gaming industry’s top titles with bold, dynamic visuals.